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Developed by Japanese videogame studio NATSUME ATARI, GODZILLA places players in control of one of the most famous and destructive monsters in entertainment history. As Godzilla players will trample and lay waste to cities and environments with the goal of taking out each area’s Energy Generator while collecting as much G-Energy as possible. The G-Energy can then be used to power-up Godzilla, increasing both his physical size as well as his offensive and defensive skills.
The game will also allow players to utilize a dynamic Movie-Style Camera Angle System, delivering the most epic camera angles from which to destroy both a multitude of locations as well as classic enemies such as Mothra, King Ghidorah, and Mechagodzilla.
The game will also allow players to utilize a dynamic Movie-Style Camera Angle System, delivering the most epic camera angles from which to destroy both a multitude of locations as well as classic enemies such as Mothra, King Ghidorah, and Mechagodzilla.